There’s something important I want to talk about with you and I’ve put this off long enough. If you’re part of the mailing list, you already know some of this, but I want to lay everything bare.
Let me see if I’ve got this right. You’re building an extraordinary system for your book, game, screenplay, or interactive blood-puppet show. Thanks to some previous reading, you know the importance of building your magic and story to support one another. You’ve also done the work and decided if you need a hard magic system or need a soft magic system. After everything you’ve been through, you can’t decide whether
Welcome to Part 7 of Building a Viral Magic System Today is going to be fun! Why? Because today we’re talking about one of my favorite parts of the magic building process. Today we’re building the viral magic boundary conditions! It might not sound fun or glamorous, but I love this part. Everything so far was about exploring options. Now… now we discover the shape of our system. Even a
If you are a storyteller and found your way here, I’ll assume you’ve at least heard the term “soft magic”. It doesn’t matter if you first heard of it here on my blog, saw it on YouTube, or got your first lesson from Brandon Sanderson himself; you want to know if you need a soft magic system for your story. Well, I live to serve. A wizard tricked me, bound
I usually start Stage 3 by considering the magic system variables. The thing is, we’re not going to walk through all of my answers. As tempting as it is for me to dump all of my brilliant ideas on you — Hey! My mom says they’re brilliant, so there! — that won’t help much with your system. So instead of sharing my indisputably genius ideas, I’ll focus on how I went about addressing and answering the variables.