Exploring the Outstanding Magic from “Passage to Avalon” Today, we’re going to approach magic systems a little differently. Mike Thayer recently released his first book The Epic Adventures of The Techno Wizard: Passage to Avalon. Not only was Mike kind enough to send me an advanced copy to read, he also took time out of his busy launch schedule to sit down with me and answer a few questions. But
In the past, we’ve talked about variables for your magic and their value in defining your system. Today we’re going to look at seven unique and powerful Global Variables and briefly examine how they can be altered.
“Global” Doesn’t Have to Mean “Planetary”
I call them “Global Variables” because they can apply beyond the rules and confines of your magic to a much larger portion of your world. Depending on the world you build or even the story your telling, “Global” might refer to a continent, a country, or even just a city…
My, my, my. You have been busy. I bet your ideas are flitting about like hummingbirds on amphetamines as a genuinely awesome magic system takes form.
Well, I’ve got some bad news. As pretty as those drug-birds might be, the next step is to catch a few and clip their wings. I know this sounds cruel, but for the sake of your magic system, proper boundary conditions must be applied.
Congratulations! You’ve generated oodles of ideas and optimized alignment, and you’re finally ready to start defining your magic system. Stage 3 is where your magic system should start taking on shape, becoming more awesome and more unique with every step. This stage is also massive, so we’re just going to take it one piece at a time.
That starts today as we take a closer look at the basics of magic system variables, what they are and how they affect your magic.
Brainstorming and Idea Generation is a vital part of any creative endeavor, and building a magic system is no different. You’ve got to invent creative effects, decide on rules, build in quirks, identify complications, and keep it running smoothly without ruining your plot. Here are nine tips and tricks to guide you before, during and after your brainstorming session. I hope they help.
I throw the term “Magic System” around a lot these days, especially building and blogging about them. Today we are going address some of the basics. By the end of the post, you will have a better understanding of what magic is, where it fits in with fiction, why you need a system, and most importantly, start you on the road to building one yourself.
With the next addition to the Star Wars Saga soon to enter our lives, I thought today we could take a quick look at the Force as a Magic System. We can talk gritty details in the future; for now, I want to focus on how the Force plays into the movies and make a couple of predictions for things to come.