Maybe you’re the one who broke it, or maybe someone else pointed it out to you. Either way, you’ve put a lot of work has gone into your magic system, and the last thing we want is for it to stay broken. We need to fix it. Fast.
My, my, my. You have been busy. I bet your ideas are flitting about like hummingbirds on amphetamines as a genuinely awesome magic system takes form.
Well, I’ve got some bad news. As pretty as those drug-birds might be, the next step is to catch a few and clip their wings. I know this sounds cruel, but for the sake of your magic system, proper boundary conditions must be applied.
Congratulations! You’ve generated oodles of ideas and optimized alignment, and you’re finally ready to start defining your magic system. Stage 3 is where your magic system should start taking on shape, becoming more awesome and more unique with every step. This stage is also massive, so we’re just going to take it one piece at a time.
That starts today as we take a closer look at the basics of magic system variables, what they are and how they affect your magic.
Building Marvelous Magic Stage 3: Defining Your System Maybe you woke up this morning with a brand new magic system bursting from your skull. Or maybe you’ve been working on a specific system for years and just want it to be the best it can be. Then again, maybe you have a kick-ass story and the only thing missing is some equally kick-ass magic. Regardless of the origin,