Are you ready? I hope you are. Because this is a topic I’ve been wanting to talk about for a really long time now. In this article, we’re going to be talking about the structure of Allomancy in Brandon Sanderson’s Mistborn trilogy. I’ve wanted to do this for so long. Oh my God, this is going to be great! I want to be clear upfront, this is not going to
Updated May-26-2021 / Originally Published Dec-11-2016 Formerly “Types of Magic Part 1: Hard Magic, Soft Magic, and Everything In-between” What’s up storytellers? I’m C. R. Rowenson, the magic engineer, and it’s time to talk about magic. It’s here. The time has come for us to talk about the types of magic systems. So in this article, we’re going to talk about the four. Yes, four universal types of magic systems.
Updated Mar. 31st, 2021 Originally Published Sept. 5th, 2018 What’s up, storytellers? I’m C. R. Rowenson, and it’s time to talk about magic. Specifically, about how to create a magic system I’ve built a lot of magic systems over the years, dozens of them, both on my own and while helping various authors build their own systems. While going through all of that, I discovered that there’s a seven-stage process
Congratulations! You’ve generated oodles of ideas and optimized alignment, and you’re finally ready to start defining your magic system. Stage 3 is where your magic system should start taking on shape, becoming more awesome and more unique with every step. This stage is also massive, so we’re just going to take it one piece at a time.
That starts today as we take a closer look at the basics of magic system variables, what they are and how they affect your magic.
If you are a storyteller and found your way here, I’ll assume you’ve at least heard the term “soft magic”. It doesn’t matter if you first heard of it here on my blog, saw it on YouTube, or got your first lesson from Brandon Sanderson himself; you want to know if you need a soft magic system for your story. Well, I live to serve. A wizard tricked me, bound